Files
ReactionSystems/src/rsprocess/process.rs

123 lines
2.8 KiB
Rust
Raw Normal View History

use super::translator::IdType;
use std::collections::VecDeque;
use std::hash::Hash;
use std::rc::Rc;
use serde::{Deserialize, Serialize};
use super::set::Set;
use super::reaction::Reaction;
#[derive(Clone, Debug, PartialEq, Eq, Hash, Serialize, Deserialize)]
pub enum Process {
Nill,
RecursiveIdentifier {
identifier: IdType,
},
EntitySet {
entities: Set,
next_process: Rc<Process>,
},
Guarded {
reaction: Reaction,
next_process: Rc<Process>,
},
WaitEntity {
repeat: i64,
repeated_process: Rc<Process>,
next_process: Rc<Process>,
},
Summation {
children: Vec<Rc<Process>>,
},
NondeterministicChoice {
children: Vec<Rc<Process>>,
},
}
impl Process {
// TODO: remove all the clone()
pub fn concat(&self, new: &Process) -> Process {
match (self, new) {
(
Process::NondeterministicChoice { children: c1 },
Process::NondeterministicChoice { children: c2 },
) => Process::NondeterministicChoice {
children: [c1.clone(), c2.clone()].concat(),
},
(Process::NondeterministicChoice { children }, new)
| (new, Process::NondeterministicChoice { children }) => {
let mut new_children = children.clone();
new_children.push(Rc::new(new.clone()));
Process::NondeterministicChoice {
children: new_children,
}
}
(_, _) => Process::NondeterministicChoice {
children: vec![Rc::new(self.clone()), Rc::new(new.clone())],
},
}
}
/// returns all elements used
pub fn all_elements(&self) -> Set {
let mut queue = VecDeque::from([self]);
let mut elements = Set::new();
while let Some(el) = queue.pop_front() {
match el {
Self::Nill => {}
Self::RecursiveIdentifier { identifier: _ } => {}
Self::EntitySet {
entities,
next_process,
} => {
elements.push(entities);
queue.push_back(next_process);
}
Self::Guarded { reaction, next_process } => {
elements.push(&reaction.reactants);
elements.push(&reaction.inhibitors);
elements.push(&reaction.products);
queue.push_back(next_process);
}
Self::WaitEntity {
repeat: _,
repeated_process,
next_process,
} => {
queue.push_back(repeated_process);
queue.push_back(next_process);
}
Self::Summation { children } => {
for c in children {
queue.push_back(c);
}
}
Self::NondeterministicChoice { children } => {
for c in children {
queue.push_back(c);
}
}
}
}
elements
}
/// Finds only the rules X = pre(Q, rec(X)), but not only x = pre(Q, rec(x))
/// to use in filter_map.
pub fn filter_delta<'a>(
&'a self,
id: &IdType
) -> Option<&'a Set> {
if let Self::EntitySet { entities, next_process } = self
&& let Self::RecursiveIdentifier { identifier } = &**next_process
&& identifier == id
{
return Some(entities);
}
None
}
}