Files
ReactionSystems/src/rsprocess/reaction.rs

152 lines
3.3 KiB
Rust
Raw Normal View History

//! Definitions for the 'classical' mechanism for computation.
//!
//! Allows to define the 'classical' mechanism to compute in a Reaction System
//! (RS) Framework.
use std::hash::Hash;
use serde::{Deserialize, Serialize};
use super::set::Set;
/// Basic structure for a reaction.
#[derive(Clone, Debug, Serialize, Deserialize, PartialEq, Eq, Hash)]
pub struct Reaction {
pub reactants: Set,
pub inhibitors: Set,
pub products: Set,
}
impl Reaction {
pub fn new() -> Self {
Reaction {
reactants: Set::new(),
inhibitors: Set::new(),
products: Set::new(),
}
}
pub fn from(reactants: Set, inhibitors: Set, products: Set) -> Self {
Reaction {
reactants,
inhibitors,
products,
}
}
/// returns true if ```current_state``` enables the reaction
/// see enable
pub fn enabled(&self, current_state: &Set) -> bool {
self.reactants.is_subset(current_state)
&& self.inhibitors.is_disjoint(current_state)
}
/// Computes the result of a single reaction (if enabled returns the products)
/// otherwise returns None.
/// see result
pub fn compute_step<'a>(
&'a self,
current_state: &'a Set,
) -> Option<&'a Set> {
if self.enabled(current_state) {
Some(&self.products)
} else {
None
}
}
/// Computes the result of a series of reactions. Returns the union of all
/// products.
/// see result
pub fn compute_all<'a>(
current_state: &'a Set,
reactions: &'a [Self]
) -> Set {
reactions.iter().fold(Set::new(), |mut acc, r| {
acc.union_option(r.compute_step(current_state));
acc
})
}
/// Finds the loops by simulating the system.
pub fn find_loop(
rs: &[Self],
entities: Set,
q: &Set
) -> (Vec<Set>, Vec<Set>) {
let mut entities = entities;
let mut trace = vec![];
loop {
if let Some((prefix, hoop)) = entities.split(&trace) {
return (prefix.to_vec(), hoop.to_vec());
} else {
let t = entities.union(q);
let products = Self::compute_all(&t, rs);
trace.push(entities.clone());
entities = products;
}
}
}
/// Finds the loops by simulating the system.
pub fn find_only_loop(
rs: &[Self],
entities: Set,
q: &Set
) -> Vec<Set> {
let mut entities = entities;
let mut trace = vec![];
loop {
if let Some((_prefix, hoop)) = entities.split(&trace) {
return hoop.to_vec();
} else {
let t = entities.union(q);
let products = Self::compute_all(&t, rs);
trace.push(entities.clone());
entities = products;
}
}
}
/// Finds the loops and the length of the prefix by simulating the system.
pub fn find_prefix_len_loop(
rs: &[Self],
entities: Set,
q: &Set
) -> (usize, Vec<Set>) {
let mut entities = entities;
let mut trace = vec![];
loop {
if let Some((prefix, hoop)) = entities.split(&trace) {
return (prefix.len(), hoop.to_vec());
} else {
let t = entities.union(q);
let products = Self::compute_all(&t, rs);
trace.push(entities.clone());
entities = products;
}
}
}
/// see loop/5
pub fn lollipops_only_loop_decomposed_q(
reaction_rules: &[Self],
q: &Set,
available_entities: &Set,
) -> Vec<Set> {
let find_loop_fn =
|q| Reaction::find_only_loop(reaction_rules,
available_entities.clone(),
q);
find_loop_fn(q)
}
}
impl Default for Reaction {
fn default() -> Self {
Reaction::new()
}
}