Refactoring :), in the middle of so please be patient
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100
src/rsprocess/choices.rs
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100
src/rsprocess/choices.rs
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use std::rc::Rc;
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use super::set::Set;
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use super::process::Process;
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#[derive(Clone, Debug)]
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pub struct Choices {
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context_moves: Vec<(Rc<Set>, Rc<Process>)>,
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}
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impl Choices {
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pub fn new() -> Self {
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Choices {
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context_moves: vec![],
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}
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}
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pub fn new_not_empty() -> Self {
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Choices {
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context_moves: vec![(Rc::new(Set::new()),
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Rc::new(Process::Nill))],
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}
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}
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pub fn append(&mut self, a: &mut Choices) {
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self.context_moves.append(&mut a.context_moves);
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}
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pub fn replace(&mut self, a: Rc<Process>) {
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self.context_moves = self
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.context_moves
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.iter_mut()
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.map(|(c1, _)| (Rc::clone(c1), Rc::clone(&a)))
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.collect::<Vec<_>>();
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}
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pub fn shuffle(&mut self, choices: Choices) {
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match (
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self.context_moves.is_empty(),
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choices.context_moves.is_empty(),
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) {
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(true, true) => {}
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(true, false) => self.context_moves = choices.context_moves,
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(false, true) => {}
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(false, false) => {
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let mut new_self = vec![];
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for item_self in &self.context_moves {
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for item_choices in &choices.context_moves {
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new_self.push((
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Rc::new(item_self.0.union(&item_choices.0)),
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Rc::new(item_self.1.concat(&item_choices.1)),
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));
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}
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}
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self.context_moves = new_self;
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}
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}
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}
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pub fn iter(&self) -> std::slice::Iter<'_, (Rc<Set>, Rc<Process>)> {
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self.context_moves.iter()
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}
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}
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impl Default for Choices {
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fn default() -> Self {
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Self::new()
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}
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}
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impl IntoIterator for Choices {
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type Item = (Rc<Set>, Rc<Process>);
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type IntoIter = std::vec::IntoIter<Self::Item>;
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fn into_iter(self) -> Self::IntoIter {
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self.context_moves.into_iter()
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}
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}
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impl<const N: usize> From<[(Rc<Set>, Rc<Process>); N]> for Choices {
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fn from(arr: [(Rc<Set>, Rc<Process>); N]) -> Self {
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Choices {
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context_moves: arr.to_vec(),
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}
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}
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}
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impl From<&[(Rc<Set>, Rc<Process>)]> for Choices {
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fn from(arr: &[(Rc<Set>, Rc<Process>)]) -> Self {
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Choices {
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context_moves: arr.to_vec(),
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}
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}
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}
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impl From<Vec<(Rc<Set>, Rc<Process>)>> for Choices {
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fn from(arr: Vec<(Rc<Set>, Rc<Process>)>) -> Self {
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Choices { context_moves: arr }
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}
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}
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