Frequency working, main_do(freq) done
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@ -3,90 +3,83 @@
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use std::collections::HashMap;
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use crate::rsprocess::perpetual::lollipops_only_loop_decomposed_q;
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use super::perpetual::{lollipops_decomposed_named, lollipops_only_loop_decomposed_named, lollipops_only_loop_named};
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use super::structure::{RSenvironment, RSreaction, RSset, RSsystem};
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use super::perpetual::lollipops_only_loop_named;
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use super::structure::{RSreaction, RSset, RSsystem};
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use super::transitions::run_separated;
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use super::translator::IdType;
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#[derive(Debug, Clone)]
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pub struct Frequency {
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pub frequency_map: HashMap<IdType, u32>,
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pub total_runs: usize,
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pub weight: u32
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pub frequency_map: HashMap<IdType, Vec<u32>>,
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pub totals: Vec<usize>,
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pub weights: Vec<u32>
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}
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impl Frequency {
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pub fn new(weight: u32) -> Self {
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Frequency { frequency_map: HashMap::new(), total_runs: 0, weight }
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pub fn new() -> Self {
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Frequency { frequency_map: HashMap::new(), totals: vec![], weights: vec![] }
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}
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pub fn add(&mut self, e: &RSset) {
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pub fn add(&mut self, e: &RSset, run: usize) {
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for &el in e.iter() {
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*self.frequency_map.entry(el).or_default() += 1
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self.frequency_map.entry(el).or_insert(vec![0; run+1])[run] += 1
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}
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self.total_runs += 1
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self.totals[run] += 1
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}
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pub fn merge(&mut self, other: Frequency) {
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let mut count = 0;
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other.frequency_map.iter().for_each(
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|(&k, &v)| {
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*self.frequency_map.entry(k)
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.or_insert_with(|| {count+=1; 0}) += v;
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}
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);
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self.total_runs += count;
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// FIXME: ???
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self.weight += other.weight;
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pub fn append_weight(&mut self, new_weight: u32) {
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self.weights.push(new_weight)
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}
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pub fn total_weights(&self) -> u32 {
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self.weights.iter().sum()
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}
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}
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impl Default for Frequency {
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fn default() -> Self {
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Frequency::new()
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}
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}
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// -----------------------------------------------------------------------------
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// see naiveFreq
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// see naiveFreq, assume the system is finite, calculate the frequency of
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// each symbol in all traversed states
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pub fn naive_frequency(system: &RSsystem) -> Result<Frequency, String> {
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let ect = run_separated(system)?;
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let es = ect.iter().map(|(e, _, _)| e).collect::<Vec<_>>();
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let mut freq = Frequency::new(1);
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let mut freq = Frequency::new();
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freq.append_weight(1);
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es.iter().for_each(|e| freq.add(e));
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es.iter().for_each(|e| freq.add(e, 0));
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Ok(freq)
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}
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// see naiveFreq
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pub fn naive_frequency_weighted(system: &RSsystem, weight: u32) -> Result<Frequency, String> {
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let ect = run_separated(system)?;
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let es = ect.iter().map(|(e, _, _)| e).collect::<Vec<_>>();
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let mut freq = Frequency::new(weight);
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es.iter().for_each(|e| freq.add(e));
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Ok(freq)
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}
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// see loopFreq
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pub fn loop_frequency(system: &RSsystem, symb: IdType, weight: u32) -> Frequency {
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// FIXME: we return the empty frequency or do we not return anything?
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let mut freq = Frequency::new(weight);
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// see loopFreq, assume the system stabilizes in a loop, calculate the frequency
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// of each symbol in all states of the loop
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pub fn loop_frequency(system: &RSsystem, symb: IdType) -> Frequency {
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let mut freq = Frequency::new();
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freq.append_weight(1);
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if let Some(hoop) = lollipops_only_loop_named(system.clone(), symb) {
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hoop.iter().for_each(|e| freq.add(e));
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hoop.iter().for_each(|e| freq.add(e, 0));
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}
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freq
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}
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// see limitFreq
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// see limitFreq, q[i] is given enough times such that the stabilizes in a loop,
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// calculate the frequency of the symbols in any state in the last loop
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pub fn limit_frequency(
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q: &[RSset],
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reaction_rules: &[RSreaction],
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available_entities: &RSset,
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weight: u32
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available_entities: &RSset
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) -> Option<Frequency> {
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let mut available_entities = available_entities.clone();
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for q in q.iter().rev().skip(1).rev() {
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let res = lollipops_only_loop_decomposed_q(q,
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reaction_rules,
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@ -94,19 +87,21 @@ pub fn limit_frequency(
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available_entities = res.into_iter().next()?;
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}
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let mut freq = Frequency::new(weight);
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let mut freq = Frequency::new();
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freq.append_weight(1);
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lollipops_only_loop_decomposed_q(q.last().unwrap(),
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reaction_rules,
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&available_entities)
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.iter().for_each(|e| freq.add(e));
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.iter().for_each(|e| freq.add(e, 0));
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Some(freq)
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}
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// see fastFreq
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// see fastFreq, q[i] is given enough times such that the stabilizes in a loop,
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// calculate the frequency of the symbols in any state in any loop, weighted.
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pub fn fast_frequency(
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q: &[&[RSset]],
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q: &[RSset],
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reaction_rules: &[RSreaction],
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available_entities: &RSset,
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weights: &[u32]
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@ -114,24 +109,15 @@ pub fn fast_frequency(
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// FIXME: we return the empty frequency or do we not return anything?
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let mut available_entities = available_entities.clone();
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let mut freq = Frequency::new(1);
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let mut freq = Frequency::new();
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for (&q, &w) in q.iter().zip(weights) {
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let mut new_freq = Frequency::new(w);
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for q in q.iter().rev().skip(1).rev() {
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let hoop = lollipops_only_loop_decomposed_q(q,
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reaction_rules,
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&available_entities);
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hoop.iter().for_each(|e| freq.add(e));
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available_entities = hoop.into_iter().next()?;
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}
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lollipops_only_loop_decomposed_q(q.last().unwrap(),
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reaction_rules,
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&available_entities)
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.iter().for_each(|e| new_freq.add(e));
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freq.merge(new_freq);
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for (pos, (q, &w)) in q.iter().zip(weights).enumerate() {
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freq.append_weight(w);
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let hoop = lollipops_only_loop_decomposed_q(q,
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reaction_rules,
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&available_entities);
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hoop.iter().for_each(|e| freq.add(e, pos));
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available_entities = hoop.into_iter().next()?;
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}
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Some(freq)
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}
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