#![cfg_attr(not(debug_assertions), deny(warnings))] #![warn(clippy::all, rust_2018_idioms)] // hide console window on Windows in release #![cfg_attr(not(debug_assertions), windows_subsystem = "windows")] use reaction_systems_gui::AppHandle; // When compiling natively: #[cfg(not(target_arch = "wasm32"))] fn main() { use eframe::egui::Visuals; eframe::run_native( "Reaction Systems", eframe::NativeOptions::default(), Box::new(|cc| { cc.egui_ctx.set_visuals(Visuals::dark()); #[cfg(feature = "persistence")] { Ok(Box::new(AppHandle::new(cc))) } #[cfg(not(feature = "persistence"))] { Ok(Box::::default()) } }), ) .expect("Failed to run native example"); }