Files
ReactionSystemsGUI/egui_node_graph2/src/lib.rs
2025-10-17 21:42:41 +02:00

48 lines
1.1 KiB
Rust

#![forbid(unsafe_code)]
use slotmap::{SecondaryMap, SlotMap};
pub type SVec<T> = smallvec::SmallVec<[T; 4]>;
/// Contains the main definitions for the node graph model.
pub mod graph;
pub use graph::*;
/// Type declarations for the different id types (node, input, output)
pub mod id_type;
pub use id_type::*;
/// Implements the index trait for the Graph type, allowing indexing by all
/// three id types
pub mod index_impls;
/// Implementing the main methods for the `Graph`
pub mod graph_impls;
/// Custom error types, crate-wide
pub mod error;
pub use error::*;
/// The main struct in the library, contains all the necessary state to draw the
/// UI graph
pub mod ui_state;
pub use ui_state::*;
/// The node finder is a tiny widget allowing to create new node types
pub mod node_finder;
pub use node_finder::*;
/// The inner details of the egui implementation. Most egui code lives here.
pub mod editor_ui;
pub use editor_ui::*;
/// Several traits that must be implemented by the user to customize the
/// behavior of this library.
pub mod traits;
pub use traits::*;
mod utils;
mod color_hex_utils;
mod scale;